Sample.Renderer.CreateGraphicsResources C# (CSharp) Method

CreateGraphicsResources() public method

public CreateGraphicsResources ( ) : void
return void
        public void CreateGraphicsResources()
        {
            if (rtv != null) rtv.Dispose();
            if (backbuffer != null) backbuffer.Dispose();

            swapChain.ResizeBuffers(0, 0, 0, Format.Unknown, SwapChainFlags.None);
            backbuffer = Texture2D.FromSwapChain<Texture2D>(swapChain, 0);
            rtv = new RenderTargetView(device, backbuffer);
        }