public static void GetBoundingBox(ref BoundingBoxWide boundingBoxes, int i, out BoundingBox box) { box = new BoundingBox { Min = new Vector3(boundingBoxes.Min.X[i], boundingBoxes.Min.Y[i], boundingBoxes.Min.Z[i]), Max = new Vector3(boundingBoxes.Max.X[i], boundingBoxes.Max.Y[i], boundingBoxes.Max.Z[i]) }; }