SGDE.Physics.PhysicsBaby.AddForce C# (CSharp) Method

AddForce() public method

Add a force.
public AddForce ( Vector2 force ) : void
force Vector2 The delta force to add.
return void
        public void AddForce(Vector2 force)
        {
            mForces += force;
        }

Usage Example

コード例 #1
0
ファイル: PhysicsPharaoh.cs プロジェクト: sgdc/sgdc-old
        /// <summary>
        /// Add a PhysicsBaby to be managed by the Pharaoh.
        /// </summary>
        /// <param name="physBaby">The PhysicsBaby to add.</param>
        public void AddPhysicsBaby(PhysicsBaby physBaby)
        {
            if (ContentUtil.LoadingBuilders || physBaby == null)
            {
                return;
            }
            physBaby.AddForce(mGravity);

            if (physBaby.IsStatic())
            {
                mStaticBabies.Add(physBaby);
            }
            else
            {
                mDynamicBabies.Add(physBaby);
            }
        }