Toggle navigation
Hot Examples
JP
EN
RU
DE
FR
ES
PT
IT
JP
ZH
KO
C#
PHP
C#
Java
Go
C++
Python
JS
TS
検索
Home
SGDE
Physics
Collision
CollisionUnit
IsSolid
SGDE.Physics.Collision.CollisionUnit.IsSolid C# (CSharp) Method
CollisionUnit Class Documentation
ファイルを表示
Open project: sgdc/sgdc-old
IsSolid()
public
method
Get if the collision unit is solid.
public
IsSolid
( ) :
bool
return
bool
public bool IsSolid() { return mSolid; }
CollisionUnit
AddCollision
CalculateCircle
CircleBoxCollision
ClearCheckedUnits
ClearCollisions
CollidesWith
CollisionUnit
CollisionsChanged
GetCheckTimeStamp
GetCheckedUnits
GetCircleCenter
GetCircleRadius
GetCollisionPoint
GetCollisionType
GetCollisions
GetFullCheckTimeStamp
GetHeight
GetLastCheckedBy
GetLineEnd
GetLineStart
GetLowerRight
GetOwner
GetUpperLeft
GetWidth
HasCollisions
InitializeCommonStuff
IsSolid
NeedsCollisionUpdate
RemoveCollision
Rotate
Scale
SetCheckTimeStamp
SetFullCheckTimeStamp
SetLastCheckedBy
SetSolid
Translate
UpdateCollisionsWith
UsesPixelCollision