public void LoadSector(bool snapshot = false)
{
var filename = Path.Combine(Savepath, SpaceEngineersConsts.SandBoxSectorFilename);
MyObjectBuilder_Sector sectorData;
SpaceEngineersApi.TryReadSpaceEngineersFile<MyObjectBuilder_Sector>(filename, out sectorData, out _compressedSectorFormat, snapshot);
SectorData = sectorData;
}