SEToolbox.Models.StructurePlanetModel.RecalcPosition C# (CSharp) Method

RecalcPosition() public method

public RecalcPosition ( Vector3D playerPosition ) : void
playerPosition Vector3D
return void
        public override void RecalcPosition(Vector3D playerPosition)
        {
            base.RecalcPosition(playerPosition);
            Center = new Vector3D(_contentBounds.Center.X + 0.5f + PositionX, _contentBounds.Center.Y + 0.5f + PositionY, _contentBounds.Center.Z + 0.5f + PositionZ);
            WorldAABB = new BoundingBoxD(PositionAndOrientation.Value.Position, PositionAndOrientation.Value.Position + new Vector3D(Size));
        }