public Import3DAsteroidModel()
{
_outsideMaterialsCollection = new ObservableCollection<MaterialSelectionModel>();
_insideMaterialsCollection = new ObservableCollection<MaterialSelectionModel>();
foreach (var material in SpaceEngineersCore.Resources.VoxelMaterialDefinitions)
{
_outsideMaterialsCollection.Add(new MaterialSelectionModel { Value = material.Id.SubtypeName, DisplayName = material.Id.SubtypeName });
_insideMaterialsCollection.Add(new MaterialSelectionModel { Value = material.Id.SubtypeName, DisplayName = material.Id.SubtypeName });
}
InsideStockMaterial = InsideMaterialsCollection[0];
OutsideStockMaterial = OutsideMaterialsCollection[0];
TraceType = TraceType.Odd;
TraceCount = TraceCount.Trace5;
TraceDirection = TraceDirection.X;
BeepWhenFinished = true;
RunInLowPrioity = true;
}