public Texture2D ( IDisposableResource parent, System.Image image, int width, int height, bool generateMipmaps, MultiSampleTypes multiSampleType, SurfaceFormats surfaceFormat, RenderTargetUsage renderTargetUsage, BufferUsages usage, |
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parent | IDisposableResource | |
image | System.Image | |
width | int | |
height | int | |
generateMipmaps | bool | |
multiSampleType | MultiSampleTypes | |
surfaceFormat | SurfaceFormats | |
renderTargetUsage | RenderTargetUsage | |
usage | BufferUsages | |
loadedCallback | ||
return | System |
Texture2D::Texture2D ( IDisposableResource parent, string filename, int width, int height, bool generateMipmaps, MultiSampleTypes multiSampleType, SurfaceFormats surfaceFormat, RenderTargetUsage renderTargetUsage, BufferUsages usage, |