RXG100Sim.Editor.MapControls C# (CSharp) Method

MapControls() public method

public MapControls ( ) : void
return void
        public void MapControls()
        {
            ControlMap[RXG100.P_CHANNEL] = Channel;
            ControlMap[RXG100.P_BOOST_B] = Boost;

            ControlMap[RXG100.P_INPUT_A] = InputA;
            ControlMap[RXG100.P_INPUT_B] = InputB;
            ControlMap[RXG100.P_GAIN_A] = GainA;
            ControlMap[RXG100.P_GAIN_B] = GainB;
            ControlMap[RXG100.P_VOL_A] = VolA;
            ControlMap[RXG100.P_VOL_B] = VolB;
            ControlMap[RXG100.P_BASS_A] = BassA;
            ControlMap[RXG100.P_BASS_B] = BassB;
            ControlMap[RXG100.P_MID_A] = MidA;
            ControlMap[RXG100.P_MID_B] = MidB;
            ControlMap[RXG100.P_TREBLE_A] = TrebleA;
            ControlMap[RXG100.P_TREBLE_B] = TrebleB;
            ControlMap[RXG100.P_PRES_A] = PresA;
            ControlMap[RXG100.P_PRES_B] = PresB;
        }