QFramework.LuaMain.AddEditorSearchPath C# (CSharp) Method

AddEditorSearchPath() public static method

public static AddEditorSearchPath ( string path ) : void
path string
return void
		public static void AddEditorSearchPath(string path){
			#if UNITY_EDITOR
			if (mLuaState != null) {
				mLuaState.AddSearchPath (Application.dataPath + "/" + path);
			}
			#endif
		}