private void InitializeVertices()
{
Vertices = new Single[VertexCount * 3];
VertexCoordinates_0_TopLeft = new Coordinate2(0.0f, 0.0f);
VertexCoordinates_1_BottomLeft = new Coordinate2(0.0f, 1.0f);
VertexCoordinates_2_TopRight = new Coordinate2(1.0f, 0.0f);
VertexCoordinates_3_BottomRight = new Coordinate2(1.0f, 1.0f);
}