internal void Unload()
{
if (ContentHandler != null)
{
ContentHandler.Unload();
ContentHandler = null;
}
if (BgmEntries != null)
{
BgmEntries.Clear();
BgmEntries = null;
}
if (ItemDefs != null)
{
ItemDefs.Clear();
ItemDefs = null;
}
if (NpcDefs != null)
{
NpcDefs.Clear();
NpcDefs = null;
}
if (ProjectileDefs != null)
{
ProjectileDefs.Clear();
ProjectileDefs = null;
}
if (TileDefs != null)
{
TileDefs.Clear();
TileDefs = null;
}
if (RecipeDefs != null)
{
RecipeDefs.Clear();
RecipeDefs = null;
}
}