/// <summary>
/// Demonstrates the use of XGraphics.DrawBeziers.
/// </summary>
public override void RenderPage(XGraphics gfx)
{
base.RenderPage(gfx);
int n = 2;
int count = 1 + 3 * n;
XPoint[] points = new XPoint[count];
Random rnd = new Random(42);
for (int idx = 0; idx < count; idx++)
{
points[idx].X = 20 + rnd.Next(600);
points[idx].Y = 50 + rnd.Next(800);
}
// Draw the points
XPen pen = new XPen(XColors.Red, 0.5);
pen.DashStyle = XDashStyle.Dash;
for (int idx = 0; idx + 3 < count; idx += 3)
{
gfx.DrawEllipse(XBrushes.Red, MakeRect(points[idx]));
gfx.DrawEllipse(XBrushes.Red, MakeRect(points[idx + 1]));
gfx.DrawEllipse(XBrushes.Red, MakeRect(points[idx + 2]));
gfx.DrawEllipse(XBrushes.Red, MakeRect(points[idx + 3]));
gfx.DrawLine(pen, points[idx], points[idx + 1]);
gfx.DrawLine(pen, points[idx + 2], points[idx + 3]);
}
// Draw the curve
gfx.DrawBeziers(properties.Pen2.Pen, points);
}