public PathThreadInfo ( int index, AstarPath astar, Pathfinding.NodeRunData runData ) : System.Collections | ||
index | int | |
astar | AstarPath | |
runData | Pathfinding.NodeRunData | |
return | System.Collections |
public PathThreadInfo(int index, AstarPath astar, NodeRunData runData)
{
this.threadIndex = index;
this.astar = astar;
this.runData = runData;
_lock = new object();
}