internal override void WriteType(CILWriter output)
{
//if (typeIndex == 0x0E) {
// output.Write("[mscorlib]System.String");
//} else
switch (typeIndex) {
case (0x1C) : output.Write("[mscorlib]System.Object"); break;
case (0x02) : output.Write("bool"); break;
case (0x0C) : output.Write("float32"); break;
case (0x0D) : output.Write("float64"); break;
default : output.Write(name.ToLower()); break;
}
}