internal override sealed uint GetBlobIndex(MetaDataOut md)
{
if (addedToBlobHeap != md) {
blobIndex = md.AddToBlobHeap(val,size);
//switch (size) {
// case (1) : md.AddToBlobHeap((sbyte)val); break;
// case (2) : md.AddToBlobHeap((short)val); break;
// case (4) : md.AddToBlobHeap((int)val); break;
// default : md.AddToBlobHeap(val); break;
//}
addedToBlobHeap = md;
}
return blobIndex;
}