public IsValidLayerName ( |
||
layerHandle | ||
newName | String | |
return | System.Boolean |
public Boolean IsValidLayerName(Int32 layerHandle, String newName)
{
OutlinerLayer layer;
if (layers.TryGetValue(layerHandle, out layer))
return IsValidLayerName(layer, newName);
else
return false;
}
OutlinerScene::IsValidLayerName ( |