OpenTK.BezierCurve.CalculateLength C# (CSharp) Method

CalculateLength() public static method

Calculates the length of the specified bezier curve.
public static CalculateLength ( IList points, float precision ) : float
points IList The points.
precision float The precision value.
return float
        public static float CalculateLength(IList<Vector2> points, float precision)
        {
            return BezierCurve.CalculateLength(points, precision, 0.0f);
        }

Same methods

BezierCurve::CalculateLength ( IList points, float precision, float parallel ) : float
BezierCurve::CalculateLength ( float precision ) : float

Usage Example

コード例 #1
0
 /// <summary>
 /// Calculates the length of this bezier curve.
 /// </summary>
 /// <param name="precision">The precision.</param>
 /// <returns>Length of curve.</returns>
 /// <remarks>The precision gets better as the <paramref name="precision"/>
 /// value gets smaller.</remarks>
 public float CalculateLength(float precision)
 {
     return(BezierCurve.CalculateLength(points, precision, Parallel));
 }
All Usage Examples Of OpenTK.BezierCurve::CalculateLength