public void AddRegion(Scene scene)
{
m_Scenes.Add(scene);
scene.RegisterModuleInterface<IFriendsModule>(this);
scene.EventManager.OnNewClient += OnNewClient;
scene.EventManager.OnClientClosed += OnClientClosed;
scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
scene.EventManager.OnClientLogin += OnClientLogin;
}