public Equals ( LuaRuntime runtime, LuaValue left, LuaValue right ) : LuaValue | ||
runtime | LuaRuntime | |
left | LuaValue | |
right | LuaValue | |
return | LuaValue |
public LuaValue Equals(LuaRuntime runtime, LuaValue left, LuaValue right)
{
Player a, b;
if (!left.TryGetClrValue(out a) || !right.TryGetClrValue(out b))
return false;
return a == b;
}