OpenMetaverse.Messages.Linden.UploadBakedTextureMessage.Serialize C# (CSharp) Method

Serialize() public method

Serialize the object
public Serialize ( ) : OSDMap
return OSDMap
        public OSDMap Serialize()
        {
            return Request.Serialize();
        }

Usage Example

コード例 #1
0
ファイル: Upload.cs プロジェクト: thoys/simian
        private void UploadBakedTextureHandler(Capability cap, IHttpClientContext context, IHttpRequest request, IHttpResponse response)
        {
            UploadBakedTextureMessage reply = new UploadBakedTextureMessage();
            UploaderRequestUpload replyBlock = new UploaderRequestUpload();

            // Create a temporary uploader capability
            replyBlock.Url = m_scene.Capabilities.AddCapability(cap.OwnerID, true, m_scene.ID, "UploadBakedTextureData");
            reply.Request = replyBlock;

            m_log.Debug("Created baked texture upload capability " + replyBlock.Url + " for " + cap.OwnerID);

            LLUtil.SendLLSDXMLResponse(response, reply.Serialize());
        }
All Usage Examples Of OpenMetaverse.Messages.Linden.UploadBakedTextureMessage::Serialize
UploadBakedTextureMessage