OpenBve.TextureManager.UnuseAllTextures C# (CSharp) Method

UnuseAllTextures() static private method

static private UnuseAllTextures ( ) : void
return void
		internal static void UnuseAllTextures()
		{
			for (int i = 0; i < Textures.Length; i++)
			{
				if (Textures[i] != null)
				{
					UnuseTexture(i);
				}
			}
		}

Usage Example

コード例 #1
0
        private static void Main(string[] args)
        {
            Interface.CurrentOptions.UseSound = true;
            Interface.CurrentOptions.ObjectOptimizationBasicThreshold = 1000;
            Interface.CurrentOptions.ObjectOptimizationFullThreshold  = 250;
            // file system
            FileSystem = FileSystem.FromCommandLineArgs(args);
            FileSystem.CreateFileSystem();
            SetPackageLookupDirectories();
            //Unload
            TextureManager.UnuseAllTextures();
//			SoundManager.Deinitialize();

            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);
            Application.Run(new MainForm());
        }
All Usage Examples Of OpenBve.TextureManager::UnuseAllTextures