Opc.Ua.ExclusiveLimitStateMachineState.OnAfterCreate C# (CSharp) Method

OnAfterCreate() protected method

Initializes the object as a collection of counters which change value on read.
protected OnAfterCreate ( ISystemContext context, NodeState node ) : void
context ISystemContext
node NodeState
return void
        protected override void OnAfterCreate(ISystemContext context, NodeState node)
        {
            base.OnAfterCreate(context, node);

            UpdateStateVariable(context, Objects.ExclusiveLimitStateMachineType_High, CurrentState);
            UpdateTransitionVariable(context, 0, LastTransition);
        }
        #endregion
ExclusiveLimitStateMachineState