Opc.Ua.Server.CustomNodeManager.AddBehaviourToPredefinedNode C# (CSharp) Method

AddBehaviourToPredefinedNode() protected method

Replaces the generic node with a node specific to the model.
protected AddBehaviourToPredefinedNode ( ISystemContext context, NodeState predefinedNode ) : NodeState
context ISystemContext
predefinedNode NodeState
return NodeState
        protected virtual NodeState AddBehaviourToPredefinedNode(ISystemContext context, NodeState predefinedNode)
        {
            BaseObjectState passiveNode = predefinedNode as BaseObjectState; 
            
            if (passiveNode == null)
            {
                return predefinedNode;
            }

            return predefinedNode;
        }