Opc.Ua.NetworkTester.Server.OnAccept C# (CSharp) Method

OnAccept() private method

Handles a new connection.
private OnAccept ( IAsyncResult result ) : void
result IAsyncResult
return void
        private void OnAccept(IAsyncResult result)
        {
            // find the connection.
            Socket listeningSocket = result.AsyncState as Socket;

            if (listeningSocket == null && !listeningSocket.Connected)
            {
                return;
            }

            try
            {                    
                // accept the socket.
                Socket socket = listeningSocket.EndAccept(result);

                // go back and wait for the next connection.
                listeningSocket.BeginAccept(OnAccept, listeningSocket);
    
                // connect to the server.
                Connect(socket, m_serverUrl);
            }
            catch (Exception e)
            {
                Utils.Trace(e, "Unexpected error accepting a new connection.");
            }
        }