private IInputListener ( Vector2 mousePos ) : bool | ||
mousePos | Vector2 | |
return | bool |
bool IInputListener.onMousePressed( Vector2 mousePos )
{
if( _isDisabled )
return false;
_mouseDown = true;
return true;
}
Button::IInputListener ( int mouseWheelDelta ) : bool | |
Button::IInputListener ( ) : void | |
Button::IInputListener ( Vector2 mousePos ) : void |