Nez.DeferredLighting.PolygonMesh.render C# (CSharp) Method

render() public method

public render ( ) : void
return void
		public void render()
		{
			Core.graphicsDevice.SetVertexBuffer( _vertexBuffer );
			Core.graphicsDevice.Indices = _indexBuffer;
			Core.graphicsDevice.DrawIndexedPrimitives( PrimitiveType.TriangleList, 0, 0, _primitiveCount );
		}

Usage Example

コード例 #1
0
 void renderLight(AreaLight light)
 {
     _lightEffect.updateForLight(light);
     _quadPolygonMesh.render();
 }
All Usage Examples Of Nez.DeferredLighting.PolygonMesh::render