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NScumm
Scumm
ScummEngine
TranslateText
NScumm.Scumm.ScummEngine.TranslateText C# (CSharp) Method
ScummEngine Class Documentation
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Open project: scemino/nscumm
TranslateText()
public
method
public
TranslateText
(
byte
src
) :
byte[]
src
byte
return
byte[]
public virtual byte[] TranslateText(byte[] src) { return src; }
ScummEngine
AbortCutscene
ActorTalk
ActorToObj
AddObjectToDrawQue
AddObjectToInventory
AnimateCursor
AreBoxesNeighbors
BeginCutscene
BeginOverrideCore
BreakHereCore
CalcItineraryMatrix
CameraMoved
Charset
CheckAndRunSentenceScript
CheckExecVerbs
CheckThumbnailHeader
CheckXYInBoxBounds
ClearClickedStatus
ClearDrawObjectQueue
ClearFlashlight
ClearOwnerOf
ClearRoomObjects
ClearTextSurface
ConvertIntMessage
ConvertMessageToString
ConvertNameMessage
ConvertStringMessage
ConvertVerbMessage
Create
CreateCharset
CreateCharsetData
CyclePalette
DarkenPalette
DebugMessage
DecreaseScriptDelay
DissolveEffect
DoCycleIndirectPalette
DoCyclePalette
DoSentence
DoTransitionEffect
DrawBoxCore
DrawDirtyScreenParts
DrawFlashlight
DrawObject
DrawObjectCore
DrawRoomObject
DrawRoomObjects
DrawString
DrawStripToScreen
DrawVerb
DrawVerbBitmap
EncodeName
EndCutsceneCore
EndOverrideCore
ExecuteOpCode
FadeIn
FadeOut
FetchScriptWord
FindInventoryCore
FindObjectCore
FindVerbAtPos
FindVirtScreen
FreezeScripts
GetActorFromPos
GetBoxBase
GetBoxCoordinates
GetBoxFlags
GetBoxMask
GetBoxScale
GetClass
GetCurrentLights
GetInventoryCountCore
GetInventorySlot
GetIqFilename
GetKeyState
GetMaskBuffer
GetNextBox
GetNumBoxes
GetNumZBuffers
GetObjActToObjActDist
GetObjX
GetObjY
GetObjectIndex
GetObjectOrActorName
GetObjectOrActorXY
GetObjectXYPos
GetOrderedActors
GetOwnerCore
GetResult
GetSavegameName
GetScale
GetScaleFromSlot
GetScriptSlotIndex
GetStateCore
GetStringAt
GetTimeToWaitBeforeLoop
GetVar
GetVarOrDirectByte
GetVarOrDirectWord
GetVerbEntrypointCore
GetVerbSlot
GetWhereIsObject
GetWordVarArgs
HandleActors
HandleDrawing
HandleEffects
HandleMouseOver
HandleNextCharsetCode
HandleShaking
HandleSound
InitActors
InitCharset
InitOpCodes
InitPalettes
InitScreens
InitSentences
InitializeVerbs
IsActor
IsCostumeInUse
IsLightOn
IsResourceInUse
IsScriptInUse
IsScriptRunningCore
IsValidActor
JumpRelative
KillScriptsAndResources
KillVerb
ListSavegames
Load
LoadCharset
LoadHeader
LoadInfos
LoadResource
LoadSaveGameHeader
LoadState
Loop
MakeSavegameName
MarkObjectRectAsDirty
MarkRectAsDirty
MoveCamera
MoveMemInPalRes
MoveScreen
NewLine
OBJECT_V0_TYPE
ObjToActor
PalManipulate
PalManipulateInit
PanCameraToCore
ParseEvents
PlayActorSounds
PrintString
ProcessActors
ProcessDrawQueue
ProcessInput
PutClass
PutOwner
PutState
ReadByte
ReadCharacters
ReadVariable
ReadWord
ReadWordSigned
RedefineBuiltinCursorFromChar
RedefineBuiltinCursorHotspot
RedrawBGAreas
RedrawBGStrip
RedrawVerbs
ResetActorBgs
ResetCursors
ResetRoomObjects
ResetRoomSubBlocks
ResetScriptPointer
ResetScummVars
ResetV1ActorTalkColor
RestoreBackground
RestoreCharsetBg
RestoreVerbBG
Run
RunAllScripts
RunBootScript
RunCurrentScript
RunEntryScript
RunExitScript
RunInputScript
RunInventoryScript
RunObjectScript
RunScript
RunScriptNested
Save
SaveHeader
SaveInfos
SaveLoad
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SavePreparedSavegame
SaveState
ScrollEffect
ScummEngine
SetActorRedrawFlags
SetBoxFlags
SetBuiltinCursor
SetCameraAt
SetCameraFollows
SetCurrentPalette
SetDefaultCursor
SetDirtyColors
SetObjectNameCore
SetOwnerOf
SetPalColor
SetPalette
SetResult
SetScaleSlot
SetShadowPalette
SetShake
SetVarRange
SetVerbObject
SetupMusic
SetupVars
ShowActors
ShowMenu
SkipThumbnail
StartScene
Step
StopCycle
StopObjectCode
StopObjectScriptCore
StopScript
StopTalk
ToMd5Bytes
TownsDrawStripToScreen
TownsProcessPalCycleField
TownsResetPalCycleFields
TownsRestoreCharsetBg
TownsSetPalette
TownsSetTextPalette
TownsSetupPalCycleField
TranslateText
UnfreezeScripts
UnkScreenEffect6
UpdateDirtyScreen
UpdateObjectStates
UpdatePalette
UpdateScriptData
UpdateTalkDelay
UpdateVariables
VerbMouseOver
VirtScreenContains
WaitForTimer
WalkActors
WriteVariable