public Player_AppleII ( ScummEngine scumm, IMixer mixer ) : System | ||
scumm | ScummEngine | |
mixer | IMixer | |
return | System |
public Player_AppleII(ScummEngine scumm, IMixer mixer)
{
_mixer = mixer;
_vm = scumm;
_sampleConverter = new SampleConverter();
ResetState();
SetSampleRate(_mixer.OutputRate);
_soundHandle = _mixer.PlayStream(SoundType.Plain, this, -1, Mixer.MaxChannelVolume, 0, false, true);
}