static private ReleaseProjectBuilder ( MonoDevelop.Projects.Formats.MSBuild.RemoteBuildEngine engine ) : void | ||
engine | MonoDevelop.Projects.Formats.MSBuild.RemoteBuildEngine | |
return | void |
internal static void ReleaseProjectBuilder (RemoteBuildEngine engine)
{
lock (builders) {
if (engine.ReferenceCount > 0) {
if (--engine.ReferenceCount == 0) {
engine.ReleaseTime = DateTime.Now.AddSeconds (3);
ScheduleProjectBuilderCleanup (engine.ReleaseTime.AddMilliseconds (500));
}
}
}
}
public void Dispose() { if (engine != null) { if (builder != null) { engine.UnloadProject(builder); } MSBuildProjectService.ReleaseProjectBuilder(engine); GC.SuppressFinalize(this); engine = null; builder = null; } }