public GetLength ( TextSegment segment ) : int | ||
segment | TextSegment | |
return | int |
public int GetLength(TextSegment segment)
{
return (int) map [(int) segment].Length;
}
TextMap::GetLength ( ) : uint |
void BuildSections() { var has_win32_resources = win32_resources != null; if (has_win32_resources) { sections++; } text = CreateSection(".text", text_map.GetLength(), null); var previous = text; if (has_win32_resources) { rsrc = CreateSection(".rsrc", (uint)win32_resources.length, previous); PatchWin32Resources(win32_resources); previous = rsrc; } if (has_reloc) { reloc = CreateSection(".reloc", 12u, previous); } }