MilkShakeFramework.Core.Content.LoadManager.SceneLoaded C# (CSharp) Method

SceneLoaded() public method

public SceneLoaded ( ) : void
return void
        public void SceneLoaded()
        {
            mSceneLoaded = true;

            // Start listening to run time loads
            Scene.Listener.EntityAdded += new EntityEvent(SceneOnEntityAdded);
        }