public static float Min(float value1, float value2) { return Math.Min(value1, value2); } public static float Max(float value1, float value2)
public static void Min(ref Vector2 value1, ref Vector2 value2, out Vector2 result) { result = new Vector2( MathHelper.Min(value1.X, value2.X), MathHelper.Min(value1.Y, value2.Y)); }