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Microsoft
Xna
Framework
Graphics
TextureCollection
PlatformInit
Microsoft.Xna.Framework.Graphics.TextureCollection.PlatformInit C# (CSharp) Method
TextureCollection Class Documentation
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Open project: procfxgen/MGShaderEditor
PlatformInit()
private
method
private
PlatformInit
( ) :
void
return
void
void PlatformInit() { _targets = new TextureTarget[_textures.Length]; }
TextureCollection
PlatformClear
PlatformInit
PlatformSetTextures