private GLOVE_QUATERNION ( float a ) : System.Collections.Generic | ||
a | float | |
return | System.Collections.Generic |
internal GLOVE_QUATERNION(float[] a) {
this.w = a[0];
this.x = a[1];
this.y = a[2];
this.z = a[3];
}
}
GLOVE_QUATERNION::GLOVE_QUATERNION ( float w, float x, float y, float z ) : System.Collections.Generic |