ManateesAgainstCards.Network.Packet.ReadFromMessage C# (CSharp) Method

ReadFromMessage() public static method

public static ReadFromMessage ( NetIncomingMessage msg ) : Packet
msg Lidgren.Network.NetIncomingMessage
return Packet
        public static Packet ReadFromMessage(NetIncomingMessage msg)
        {
            PacketType type = (PacketType)msg.ReadByte();
            Packet packet = (Packet)Activator.CreateInstance(PacketTypes[type]);
            packet.Read(msg);

            return packet;
        }

Usage Example

コード例 #1
0
        public static void UpdateNetwork()
        {
            NetIncomingMessage msg;

            if (client == null)
            {
                return;
            }

            while ((msg = client.ReadMessage()) != null)
            {
                switch (msg.MessageType)
                {
                case NetIncomingMessageType.VerboseDebugMessage:
                case NetIncomingMessageType.DebugMessage:
                case NetIncomingMessageType.WarningMessage:
                case NetIncomingMessageType.ErrorMessage:
                    Console.WriteLine("{0}: {1}", msg.MessageType, msg.ReadString());
                    break;

                case NetIncomingMessageType.StatusChanged:
                {
                    NetConnectionStatus status = (NetConnectionStatus)msg.ReadByte();
                    string reason = msg.ReadString();

                    Console.WriteLine("StatusChanged: {0}: {1}", status, reason);

                    switch (status)
                    {
                    case NetConnectionStatus.Connected:
                        Console.WriteLine("Connected, sending ServerJoin packet!");
                        SendMessage(new ServerJoin(Name, Program.Version));
                        break;

                    case NetConnectionStatus.Disconnected:
                        Game.SetState(lastStatus == NetConnectionStatus.Connected
                                                                                                        ? new ErrorMessageScreen(reason)
                                                                                                        : new ErrorMessageScreen("Cannot connect to host!"));

                        Console.WriteLine("Disconnected!");
                        break;
                    }

                    lastStatus = status;

                    break;
                }

                case NetIncomingMessageType.Data:
                    HandlePacket(Packet.ReadFromMessage(msg));
                    break;
                }

                client.Recycle(msg);
            }
        }
All Usage Examples Of ManateesAgainstCards.Network.Packet::ReadFromMessage