ME3Explorer.Unreal.Classes.SkeletalMesh.GPUSkinVertexStruct.ToTree C# (CSharp) Method

ToTree() public method

public ToTree ( int MyIndex ) : TreeNode
MyIndex int
return System.Windows.Forms.TreeNode
            public TreeNode ToTree(int MyIndex)
            {
                string s = MyIndex + " : TanX : 0x" + TangentX.ToString("X8") + " ";
                s += "TanZ : 0x" + TangentZ.ToString("X8") + ") Position : X(";
                s += Position.X + ") Y(" + Position.Y + ") Z(" + Position.Z + ") ";
                s += "Influences  : [";
                for (int i = 0; i < 4; i++)
                    s += "(B:0x" + InfluenceBones[i].ToString("X2") + " W:" + InfluenceWeights[i].ToString("X2") + ")";
                s += "] UV : U(" + HalfToFloat(U) + ") V(" + HalfToFloat(V) + ") ";
                TreeNode res = new TreeNode(s);
                return res;
            }
SkeletalMesh.GPUSkinVertexStruct