private button9_Click ( object sender, |
||
sender | object | |
e | ||
return | void |
private void button9_Click(object sender, EventArgs e)
{
string s = textBox5.Text;
float ry = GetFloat(ref s);
textBox5.Text = s;
SceneMan.ApplyRotation(new Vector3(0, -ry, 0));
}