public static byte[] LoadGame_2()
{
PacketWriter Writer = new PacketWriter();
Writer.Create(SERVER.SERVER_MAIN);
Writer.Word(0x0100);
Writer.Word(0x0100);
Writer.Byte(0x69);
Writer.Byte(0x0C);
Writer.DWord(0x00000005);
Writer.Byte(0x02);
return Writer.GetBytes();
}