LineSharp.Datatypes.TalkService.Client.getAcceptedProximityMatches C# (CSharp) Method

getAcceptedProximityMatches() public method

public getAcceptedProximityMatches ( string sessionId ) : THashSet
sessionId string
return THashSet
      public THashSet<string> getAcceptedProximityMatches(string sessionId)
      {
        #if !SILVERLIGHT
        send_getAcceptedProximityMatches(sessionId);
        return recv_getAcceptedProximityMatches();

        #else
        var asyncResult = Begin_getAcceptedProximityMatches(null, null, sessionId);
        return End_getAcceptedProximityMatches(asyncResult);

        #endif
      }
      #if SILVERLIGHT
TalkService.Client