private OnBrickChanged ( Lego.Ev3.Core.BrickChangedEventArgs e ) : void | ||
e | Lego.Ev3.Core.BrickChangedEventArgs | |
return | void |
private void OnBrickChanged(BrickChangedEventArgs e)
{
EventHandler<BrickChangedEventArgs> handler = BrickChanged;
if(handler != null)
{
if(_context == SynchronizationContext.Current)
handler(this, e);
else
_context.Post(delegate { handler(this, e); }, null);
}
}
}