Kappa.entity.PlayerModel.GenerateBody C# (CSharp) Method

GenerateBody() public method

public GenerateBody ( ) : void
return void
        public override void GenerateBody() {
            body = BodyFactory.CreateRectangle(Map.World, 0.5f, 1f, 1);
            body.BodyType = BodyType.Dynamic;
            body.FixedRotation = true;
            body.Mass = 200;
            body.OnCollision += this.OnCollision;
        }