Isosurface.QEFSolver.svd_rotate_xy C# (CSharp) Method

svd_rotate_xy() private method

private svd_rotate_xy ( float &x, float &y, float c, float s ) : void
x float
y float
c float
s float
return void
        void svd_rotate_xy(ref float x, ref float y, float c, float s)
        {
            float u = x; float v = y;
            x = c * u - s * v;
            y = s * u + c * v;
        }