InstancingDemo2D.InstancingDemo.Initialize C# (CSharp) Method

Initialize() protected method

Load stuff here
protected Initialize ( ) : void
return void
		protected override void Initialize ()
		{
			var device	=	GraphicsDevice;

			base.Initialize();

			vb			=	new VertexBuffer(device,  typeof(Vertex), 6 );
			cb			=	new ConstantBuffer(GraphicsDevice, typeof(ConstData) );
			instDataGpu	=	new StructuredBuffer( device, typeof(InstData), InstanceCount, StructuredBufferFlags.None ); 
			instDataCpu	=	new InstData[ InstanceCount ];

			var rand = new Random();
			for (int i=0; i<InstanceCount; i++) {
				instDataCpu[ i ].Offset		=	rand.NextVector2( new Vector2(-2.5f,-2f), new Vector2( 2.5f,2f) );
				instDataCpu[ i ].Scale		=	rand.NextFloat( 0, 0.7f);
				instDataCpu[ i ].Rotation	=	rand.NextFloat( 0, MathUtil.TwoPi );
				instDataCpu[ i ].Color		=	rand.NextVector4( Vector4.Zero, Vector4.One * 0.7f );
				instDataCpu[ i ].TexId		=	rand.Next(4);
			}


			Reloading += InstancingDemo_Reloading;

			InstancingDemo_Reloading ( this, EventArgs.Empty );
		}