public void CheckPerformanceLimits()
{
if (this.positions.Count > 20000)
{
Trace.WriteLine(string.Format("Too many positions ({0}).", this.positions.Count));
}
if (this.triangleIndices.Count > 60002)
{
Trace.WriteLine(string.Format("Too many triangle indices ({0}).", this.triangleIndices.Count));
}
}