Hardly.Library.Twitch.ChannelPointManager.LoadUnits C# (CSharp) Method

LoadUnits() private method

private LoadUnits ( TwitchChannel channel ) : PointUnit[]
channel TwitchChannel
return PointUnit[]
        PointUnit[] LoadUnits(TwitchChannel channel)
        {
            TwitchChannelPointScale[] points =  factory.GetChannelPointScale(channel);
            if(points != null && points.Length > 0) {
                PointUnit[] units = new PointUnit[points.Length];

                for(int i = 0; i < points.Length; i++) {
                    units[i] = new PointUnit(points[i].unitNameSingular, points[i].unitNamePlural, points[i].unitValue);
                }

                return units;
            }

            return null;
        }