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Gvr
Internal
BaseVRDevice
SetDefaultDeviceProfile
Gvr.Internal.BaseVRDevice.SetDefaultDeviceProfile C# (CSharp) Method
BaseVRDevice Class Documentation
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Open project: omgwtfgames/unity-cardboard-photosphere
SetDefaultDeviceProfile()
public
method
public
SetDefaultDeviceProfile
(
Uri
uri
) :
bool
uri
System.Uri
return
bool
public virtual bool SetDefaultDeviceProfile(Uri uri) { return false; }
BaseVRDevice
BaseVRDevice
ComputeEyesFromProfile
CreateStereoScreen
Destroy
GetDevice
GetEyePose
GetHeadPose
GetProjection
GetViewport
Init
MakeProjection
OnApplicationQuit
OnFocus
OnLevelLoaded
OnPause
PostRender
Recenter
RequiresNativeDistortionCorrection
SetDefaultDeviceProfile
SetDistortionCorrectionEnabled
SetElectronicDisplayStabilizationEnabled
SetNeckModelScale
SetVRModeEnabled
ShouldRecreateStereoScreen
ShowSettingsDialog
SupportsNativeDistortionCorrection
SupportsNativeUILayer
UpdateScreenData
UpdateState