Graphics.HighlightObject.SetUpMaterial C# (CSharp) Method

SetUpMaterial() private method

private SetUpMaterial ( Material material ) : void
material UnityEngine.Material
return void
        private void SetUpMaterial(Material material)
        {
            foreach (ShaderColorProperty property in settings.ColorProperties)
                material.SetColor(property.name, property.minValue);

            foreach (ShaderFloatProperty property in settings.FloatProperties)
                material.SetFloat(property.name, property.minValue);
        }