public void Train(Databank bank)
{
var cat = bank.Load("Drums");
int count = 0;
int percus = 0;
foreach (var c in cat.Compositions)
{
foreach (var t in c.Tracks)
{
if (t.Channel == 10)
{
var mel = t.GetMainSequence() as MelodySequence;
this.chain.Add(mel.ToArray());
percus++;
}
count++;
}
}
Save();
}