GameEntities.RTSBuilding.StopProductUnit C# (CSharp) Method

StopProductUnit() public method

public StopProductUnit ( ) : void
return void
        public void StopProductUnit()
        {
            DestroyProductUnitAttachedMesh();

            productUnitType = null;
            productUnitProgress = 0;

            UpdateAttachedObjectsVisibility();
        }